OpenRTRT Real-Time Ray Tracing
OpenRTRT™ real-time ray tracing software is a 3D image-rendering application that combines the high quality and physically correct results of ray tracing with the interactivity of conventional shaded surface 3D graphics. Ray tracing is based on complex mathematical algorithms that are used to produce images of unprecedented realism. OpenRTRT scales in quality and performance when the computation is distributed across additional PCs in a cluster or across the network. Ray tracing is applicable in numerous industries, including automotive, aerospace and defense, marine, industrial design, advertising, architecture, and digital film and video. OpenRTRT is a trademark of inTrace GmbH.
Features
- Highly optimized ray-tracing core engine
- Comprehensive API
- Easy-to-use authoring/viewer tool
- Materials libraries for textures
- Fully integrated into Version 6.0 of Open Inventor by Mercury Computer Systems
- Professional services
Benefits
- Exceptional image quality at interactive rates
- Computes physically correct results
- Efficient support for extremely large scenes
- Alternative to rasterization approach
- Fully interactive 3D-viewer application
Specifications
Platforms Linux® operating system: - IA32 CPUs (Intel® x86 compatible)
- X64 CPUs (AMD Opteron™ and Intel Xeon™ EMT64)
- IA64 CPUs (Intel Itanium® 2, including SGI® Altix® and Prism®)
Windows® operating system: - IA32 CPUs (Intel® x86 compatible)
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